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(ZT2) Learn and share tricks of running and building a successful zoo for Zoo Tycoon 2.
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Troyminator
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Post by Troyminator »

Here is one of the nifty new features of ZT2 in action.

The game is now heavily concerned with conservation and one of the features of this is the oportunity to release animals into the wild. This is accompanied by the animal being crated up and then carried away by helicopter:

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Here is one of the cool new animal shelters that you an research and use. In this case the Ring Tailed Lemur climbs into the shelter and looks like the king of the zoo!

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The Zoo Awards have undergone a revamp, and these ones even list EXACTLY what the award is for:

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And finally...
I "accidentaly" allowed a couple of crocodiles to go and play with my flamingos. There was a PERMANENT reminder that this is a bad idea (the Flamingo carcass!):

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<span style='color:red'>Beware of the kipper!</span>

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Quicksilver
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Post by Quicksilver »

:lol: Permanent reminder, eh? Does that mean you can't clean up the carcass?

I like the conservation/release into the wild idea. That is pretty cool. Thanks for the pics!!!
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Post by phantom »

Wow! M$ really went in depth with this game. Those moose look pretty realistic. This is definitely going to be worth getting.
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vampire
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Post by vampire »

it's pretty realist and cool looking! I just cant wait to get it! :D
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Post by firelupe »

When you have a muti species exibit and you use the Biome Brush, does it creat the exact amount of foilige needed?
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Troyminator
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Post by Troyminator »

Nope
you need to fiddle around
I've placed BENCHES in exhibits with no reaction from the animals!
<span style='color:red'>Beware of the kipper!</span>

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Capt.Rutlinger
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Post by Capt.Rutlinger »

I like the 'release back in the wild' possibility, but I would also have like exchange programs with other zoos to increase biodiversity

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Post by Cold Tiger »

Nice B)
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Troyminator
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Post by Troyminator »

Capt.Rutlinger wrote: I like the 'release back in the wild' possibility, but I would also have like exchange programs with other zoos to increase biodiversity
That CAN happen to a degree
you can let another zoo adopt one of your animals and in the campaign games you recieve donated animals from other zoos in some scenarios :)
<span style='color:red'>Beware of the kipper!</span>

[img]http://www.lunamanar.com/signatures/troy/troysig.jpg[/img]
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Post by vampire »

sweet :D
My personal favourite quote, one that I wrote myself. "With work comes happiness, and with happiness comes work."
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Post by firelupe »

It won't load the Direct3D Device, did you have this problem Troy?
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okapi_07
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Post by okapi_07 »

looks awesome!
hmm thats a pretty big carcass for a flamingo
did it have petuitary problem or was it just big boned :lol:
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Troyminator
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Post by Troyminator »

firelupe wrote: It won't load the Direct3D Device, did you have this problem Troy?
Nope.
Mine just reamed right in.
<span style='color:red'>Beware of the kipper!</span>

[img]http://www.lunamanar.com/signatures/troy/troysig.jpg[/img]
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Post by vampire »

all carcasses are the same size i think. im not sure about elephants thouhg. anyway, carcasses are not permanent. zookeepers think they are food dishes and refill them, but you CAN delete them.
My personal favourite quote, one that I wrote myself. "With work comes happiness, and with happiness comes work."
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