What Are U Hopeing For
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Capt.Rutlinger
- dromedary keeper
- Posts: 1241
- Joined: Fri Jan 30, 2004 1:48 pm
- Location: Bruges, Belgium
an other thing that would be cool is more realistic 'transfer market' for animals
like you can choose between adopting a rescued wild animal, buying it from another zoo or maybe exchange/rent programs with other 'existing' zoos
like you can choose between adopting a rescued wild animal, buying it from another zoo or maybe exchange/rent programs with other 'existing' zoos
A fact is a simple statement that everyone believes. It is innocent, unless found guilty. A hypothesis is a novel suggestion that no one wants to believe. It is guilty, until found effective.
Edward Teller (1908 - 2003)
- Quicksilver
- ostrich keeper
- Posts: 614
- Joined: Thu Jan 15, 2004 4:58 pm
- Location: Omaha, NE
According to an interview at Quivaz's site with the biome designer, you will have the option to either use the biome brush or place the foliage and rocks on your own like in the original game.
"Close your eyes,Let your spirit start to soar,And you'll live,As you never lived before" The Phantom of the Opera
"I'm not going out there without a bulletproof couch" -Sid Freedman; M*A*S*H*
"I'm not going out there without a bulletproof couch" -Sid Freedman; M*A*S*H*
I remembered Haley girl's frustration with not being able to make her animals happy. I called my youngest son (her father) to ask him about it.
He said it was too difficult for someone her age (7 when she started playing; 9 now) to spend time and money finding the right terrain, foliage, rocks, etc.
I thought I had told him about the strategy book and Wisco's site, but he doesn't remember.
What I'm trying to say is that there are probably a large number of younger players who will find the biome brush helpful, lower their frustration, and encourage more game play.
The rest of us can turn it off and build an exhibit the way we want.
What I am still happiest about is the tighter zoom capabilites. I have a large monitor, but want to see the animals up closer and from a guest's point of view.
He said it was too difficult for someone her age (7 when she started playing; 9 now) to spend time and money finding the right terrain, foliage, rocks, etc.
I thought I had told him about the strategy book and Wisco's site, but he doesn't remember.
What I'm trying to say is that there are probably a large number of younger players who will find the biome brush helpful, lower their frustration, and encourage more game play.
The rest of us can turn it off and build an exhibit the way we want.
What I am still happiest about is the tighter zoom capabilites. I have a large monitor, but want to see the animals up closer and from a guest's point of view.
I hope that they make the graphics less cartoony. On one of the first screenshots that got released they showed an observation area...it looked like it was made of giant, yellow french fries... :XP:
Capt.Rutlinger, your idea sounds great ! I hope there'll be at least a scenario where you can't purchase animals like you where in a supermarket !
Capt.Rutlinger, your idea sounds great ! I hope there'll be at least a scenario where you can't purchase animals like you where in a supermarket !
All the tales are told
All the orchids gone
Lost in my own world.
Now I care for dead gardens
<span style='color:green'>---<-<--{</span>@
All the orchids gone
Lost in my own world.
Now I care for dead gardens
<span style='color:green'>---<-<--{</span>@
- jwa1107
- african elephant keeper
- Posts: 9275
- Joined: Wed Jan 14, 2004 8:49 pm
- Location: Dallas, Texas
Dinosaurs may be too big based upon the animal scale size they have created.
look at this scale size picture of a brachiosaurus versus a human (guest)

next time you look at a ZT2 screenshot, notice the size of the keepers/guests and imagine a dinosaur next to him/her. You'd not be able to see half of the dino!
look at this scale size picture of a brachiosaurus versus a human (guest)

next time you look at a ZT2 screenshot, notice the size of the keepers/guests and imagine a dinosaur next to him/her. You'd not be able to see half of the dino!
All your base are belong to us.
- Quicksilver
- ostrich keeper
- Posts: 614
- Joined: Thu Jan 15, 2004 4:58 pm
- Location: Omaha, NE
Good point, JWA. I didn't really think of the aspect ratio for dinos but that would definitely be somewhat of a challenge for ZT2. Marine animals will probably be possible, though. I don't think even a sperm whale is as big as that dino...right? And ZT2 would probably open the doors for much smaller marine animals. I guess time will tell....
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I'dRatherBeZooing
- zoo guest
- Posts: 20
- Joined: Tue May 25, 2004 3:21 pm
I just want a good game, that has been as fun as for me as ZT has been. I have been a little spoiled though by ZT and all the animals (over 100 in the Complete Collection; plus all the user created animals and objects). I am going to have to try really hard to be patient for 2 to catch up to the first in terms of homemade downloads. But the 3D aspect is pretty cool. Based on some of the other comments I too am now curious about what impact the 3D factor will have on animal size. I hope there is a way to compromise because, it will be something of a disappointment if there aren't eventually some marine exhibits with animals like orcas or sharks. Likewise, I'd really like a triceratops. How well this works I guess depends how big the actual animals are in game and how the zoom feature works. But it gives good possibilities too. Think how detailed animals like lemurs and racoons could look.
